After showcasing their virtual reality pedigree in puzzle design with The Room VR: A Dark Matter, Fireproof Games have returned to the platform with Ghost Town, a gripping supernatural mystery that blends atmosphere, story, and interactivity into one of the most polished Meta Quest 3 experiences to date. From the moment you step into its eerie, retro world, it’s clear that this isn’t just another virtual reality puzzle game, but instead something very special indeed.

Check out some screenshots down below:

Set in London in 1983, Ghost Town casts players as Edith Penrose, a medium and paranormal investigator on a personal mission to find her missing brother. Alongside her partner Rina, she runs a ghost-busting business out of a cluttered flat, and business is booming thanks to the abundance of spirits to deal with. The ghost-hunting alone hooked me into the story almost immediately, but it doesn’t take long for the true tale of Ghost Town to unfold into a suspenseful journey through grief, memory, and, of course, the supernatural. It makes for a captivating narrative that truly does feel central to the experience, with each chapter offering its own self-contained investigation that pushes the tale forward. With sharp writing, witty humour, and emotional warmth that balances out the melancholic undertone, it really does make for a wonderful little tale that, at times, even manages to take centre stage over the puzzling.

And believe me, that’s no mean feat, because the puzzles of Ghost Town lives up to the incredibly high standard that gamers would have come to expect from Fireproof Games. Players will solve a wide range of mechanical and environmental puzzles that often involve manipulating intricate devices or finding hidden objects linked to a spirit’s past, with each ghost-hunt that you deal with utilising specific themes in their puzzling to keep the experience varied from start to end. The puzzles are finely balanced too, with each thoughtfully designed to offer enough clues and nudges in the right direction but without making the solution ever feel TOO obvious. They’re all very clever and creative in design, with each a real treat to solve and offering plenty of moments of interactivity within the world. And if you do find yourself feeling a little perplexed? There’s a handy hint system in place that’ll ensure you’re on the right track without spoiling too much.

“From its sharp writing and expertly crafted puzzles to its deeply atmospheric setting and heartfelt narrative, Ghost Town is more than just a supernatural detective story.”


The game also features exorcism sequences that serve as the emotional and mechanical payoff to each chapter. These rituals are tactile and cinematic, requiring players to trace sigils and place emotionally charged objects linked to the spirit’s life. They’re very impressive sequences that don’t only play to the theme of Ghost Town perfectly, but also just so happen to look spectacular in virtual reality.

In fact, everything within Ghost Town just so happens to look fantastic, with it easily standing out as one of the most attractive games that I’ve played on the Meta Quest 3. Whether you’re exploring a haunted theatre, a decaying lighthouse, or even a cluttered London flat, every space is dripping with atmosphere, whilst the lighting, texture detail, and particle effects push the Meta Quest 3 hardware to its limits without sacrificing performance. Character animations are smooth and realistic too, and alongside the expert voice performances, help make each character interaction in the game all the more believable. Honestly, I just can’t sing the praises of the visual presentation enough… it made my time in the world all the more immersive and enjoyable.

Check out some screenshots down below:

Ghost Town isn’t a particularly long game, with my playthrough clocking in at around 3 to 4 hours. There are collectibles in the form of magazines hidden in each level, but these offer little in terms of deeper lore or replayability. There are no multiple endings either, with this is a tightly told and linear story. It’s on the shorter side then, but the pacing feels deliberate, with each chapter building naturally on the last, whilst the ending leaves just enough threads dangling to suggest potential for a sequel – something many players (myself included) will undoubtedly be hoping for.

And hey, even though I’ve beaten the game once and know my way around the puzzles, I found myself instantly starting another playthrough as soon as the credits had rolled. The world, the storytelling, and the puzzling is simply that captivating, with Ghost Town a wondrous experience that made me want to come back for more. It’s perfect for both virtual reality newbies and veterans too, with support for both teleport and smooth locomotion, snap or smooth turning, and so forth. Whether seated or standing, it’s a comfortable experience that welcomes all kinds of players – and it’s a good job too, because believe me, any fan of virtual reality will NOT want to miss out on Ghost Town.

Ghost Town Review
9.5/10

From its sharp writing and expertly crafted puzzles to its deeply atmospheric setting and heartfelt narrative, Ghost Town is more than just a supernatural detective story. It strikes a perfect balance between gameplay and storytelling, giving you agency in a world that feels lived-in, mysterious, and, of course, full of ghosts (can’t forget those).

Yes, it’s a bit linear and a little short, but those end up standing out as some of its strengths – it knows exactly when to end, and it leaves just enough room for a sequel without feeling incomplete. Few virtual reality games manage to stick the landing quite this well, and Ghost Town stands tall as a memorable and meaningful experience that lingers well beyond the closing credits.

Developer: Fireproof Games
Publisher: Fireproof Games
Platform(s): Meta Quest 3 (Reviewed), Meta Quest 2
Website: https://www.meta.com/en-gb/experiences/ghost-town/9531494193591052/